This time around, Valve pushed gameplay adjustments, including sub-tick “visual and audio feedback improvements.” But what is most noticeable is the fact all seven maps played in Premier and the professional circuit have been changed.
The CS2 developer has been relentlessly pushing big updates since the beginning of November when it addressed bugs the community was frustrated with.
Valve deployed fixes and improvements to all seven Active Duty maps in CS2—Mirage, Inferno, Nuke, Overpass, Ancient, Anubis, and Vertigo—in a massive update on Nov.16.
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