However, he also added that this experience might just be a “placebo,” but a positive nonetheless.
Though Valve advertised their new and improved sub-tick update system for CS2 that was supposed to render these differences irrelevant, it seems that won’t be enough to reunite the dispersed community.
The tick-based rift of the CS community, be it 64 in matchmaking or 128 elsewhere, looks to stay around with CS2.On Sept.9, Players have discovered that FACEIT’s CS2 servers will be running with a 128 tick rate whereas Valve’s official matchmaking remains at 64.
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