Ahead of the game's release, I spoke with Ascendent Studios founder and Immortals of Aveum game director Bret Robbins to talk about how the initial pitch of the game came together and what it takes to make a good magic-based action game".
Flinging spells with the frenetic intensity of firing a gun is a fun idea, and developer Ascendant Studios has captured it in a brightly colored fantasy world with clear military action game inspirations.
Instead of initially prioritizing the fantasy side of the world, the game needed to be a great shooter first and foremost.
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