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Hideo Kojima Was Forced to Get Thrifty During Metal Gear Solid 1's Development

IGN LogoIGN3 mo ago

Hideo Kojima Was Forced to Get Thrifty During Metal Gear Solid 1's Development - IGN

Story Highlights:

Metal Gear and Death Stranding creator Hideo Kojima has shared some insight into the early days of Konami including his thrifty tactics while developing the original Metal Gear Solid.

"[Metal Gear Solid 1] was the first work I produced on my own," he continued.

When Konami established a production subsidiary in Tokyo's Ebisu area in 1996, however, all of these decisions were now in Kojima's hands.


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Date Published: 04 Sep, 2023 (3 months ago)

Publish Time: 11:44 (GMT +8:00)

Language: English

Story Length: 396 words

Reading Time: 3 minutes read

Attachments: 1 Pictures


Story Rating: Rated #135 (out of 145 stories this day)

Estimated Value: $0.00


News Source URL: ign.com

Copyright: © IGN

Story ID: #1476098

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