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Interview: Tim Sweeney and Saxs Persson on What's Holding Back True Next-Gen Gaming

IGN LogoIGN1y ago

Interview: Tim Sweeney and Saxs Persson on What's Holding Back True Next-Gen Gaming - IGN

Story Highlights:

In a new interview with IGN, Epic's Tim Sweeney and Sax Persson talked about how Fortnite continues the legacy of DOTA, the growing adoption of Unreal Engine 5, and what's holding back true next-gen game development.

The problem, Sweeney claims, was that map developers on platforms like Warcraft 3 couldn't easily profit on their creations, leading them to create standalone games elsewhere.

With the release of Unreal Engine 5.2, though, Sweeney is hopeful developers will "jump right in" to the new tools.


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Date Published: 30 Mar, 2023 (1 years ago)

Publish Time: 4:25 PM (GMT +8:00)

Language: English

Story Length: 1536 words

Reading Time: 9 minutes read

Attachments: 1 Pictures


Story Rating: Rated #115 (out of 144 stories this day)

Estimated Value: $0.00


News Source URL: ign.com

Copyright: © IGN

Story ID: #537081

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