In a move that sent shockwaves through the gaming community, Unity Technologies recently announced a new runtime fee policy for games developed on its platform.
The announcement was met with widespread criticism, forcing the company to reconsider its decision.
The initial policy, slated to take effect on January 1, 2024, would have imposed a developer-paid fee for any Unity game surpassing 200,000 installations, in addition to the existing monthly subscription costs.
MEGPlay is the place for everything Esports and Gaming. Stay updated with the latest news and join our global community of gamers, streamers, esports teams, and more.